Ubisoft cross-platform game grants begin rolling out

Xbox and Ubisoft announced a partnership on July 27, 2026, that lets Xbox players who already own digital copies of certain Ubisoft titles claim the PC versions through Ubisoft Connect at no additional cost. The offer applies to players whose Xbox and Ubisoft accounts are linked and includes marquee franchises such as Assassin's Creed Mirage, Assassin's Creed Valhalla, Avatar: Frontiers of Pandora, Far Cry 6, Immortals Fenyx Rising, Prince of Persia: The Lost Crown, Riders Republic, Skull and Bones, The Crew 2, The Crew Motorfest, Tom Clancy's Rainbow Six Extraction, Tom Clancy's Rainbow Six Siege, and Watch Dogs Legion.
The transfer is strictly one-directional, running from Xbox to PC only, and does not apply to players who bought a Ubisoft game on PC and want an Xbox copy. Most season passes and DLC carry over, with limited exceptions for certain in-game currencies and one-use items. The PC entitlements are being granted progressively and are scheduled to continue rolling out through August 4.
Extended Xbox Network outage disrupts players
On Monday, July 27, Xbox suffered a major service disruption that prevented many players from signing in, listing their game libraries, launching purchased titles, or completing store purchases. Insider Gaming reported the outage lasted roughly 15 to 16 hours, with service not fully restored until about 2:30 PM PDT (5:30 PM ET).
TheSixthAxis noted that even previously downloaded games and physical disc titles were affected, because Xbox's DRM layer still requires entitlement checks for Home Console play. Recovery was uneven across regions, with some players regaining access hours before others as traffic was shifted within the network.
CTO blames an external licensing service
Xbox Chief Technology Officer Scott Van Vliet published a detailed post on X explaining the root cause. According to his statement, a licensing service that sits outside Xbox's own infrastructure but on which Xbox depends began failing late Sunday night. That single dependency supports entitlement checks for sign-in, game launches, library enumeration, and store purchases, so its failure cascaded across multiple scenarios and also disrupted several of Xbox's publishing and store partners that rely on the same systems, which is why some titles were affected while others were not.
Van Vliet said on-call engineers detected the first signals overnight through automated monitoring and declared a major incident. Once the failing infrastructure was isolated, teams rerouted traffic onto healthy parts of the network while continuing to work toward a root cause.
Post-incident review and promised improvements
Van Vliet characterized the disruption as "unacceptable" and said Xbox "must do better to support" its players. He announced a full post-incident review focused on three questions: why a single service failure was able to take down so much of the platform, why recovery took as long as it did, and what changes are needed so a single point of failure cannot recur.
Planned steps include hardening the dependencies beneath sign-in and game launch, improving detection and containment of similar failures, and providing faster, clearer communication when outages occur. Van Vliet said players can expect more updates from him in the coming weeks on Xbox services and platform stability.
Industry backdrop: digital ownership and DRM
The Ubisoft cross-platform offer and the outage both surfaced during renewed debate over disc versus digital game distribution. Shacknews noted that the grant follows Sony's announcement that PlayStation plans to move to a fully digital model, while Xbox's long-term digital direction remains undisclosed. TheSixthAxis argued the outage demonstrated that Xbox's DRM remains overly restrictive, since a single licensing failure was able to lock users out of already-downloaded and physical games alike, an issue that a 2022 reduction in DRM checks only partially addressed.
Share this article







