Beetleball Steam artwork

NEW ON STEAM

Beetleball

$7.99
Score goals with dungballs in Beetleball, the Greatest Online Multiplayer Class-based Dung Beetle Soccer Game TO EVER EXISTView on Steam ↗
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At a glance

Beetleball game facts

Steam store information checked 2026-09-17。
Studio
Bugfight Studio
Published by Bugfight Studio
Release
Sep 3, 2026
Released
Official genres
Action · Indie · Sports
Play mode
Multiplayer · Online co-op
Desktop platforms
Windows · macOS · Linux
Steam Deck
Unknown
No additional compatibility detail
Controller
Partial support
Steam features
Achievements · Cloud · Family Sharing
Languages
13 listed languages
English, French, Italian, German

What that means for your setupBeetleball is made and self-published by Bugfight Studio and launched on September 3, 2026. It is listed under Action, Indie and Sports, and plays as a Multiplayer and Online co-op experience on Windows, macOS and Linux. The Steam page lists partial controller support, with no confirmed details about Steam Deck compatibility, while supported features include Achievements, Cloud saves and Family Sharing. Localisation is unusually broad for an indie release, with full audio support across English, French, Italian, German, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese, Latin American Spanish, Turkish, Polish and Spanish from Spain. Server Pro pricing sits at $7.99 with no current discount, which one recent review called a steal for the amount of content on offer.

If Rocket League had a quirkier baby raised on mushrooms, ladybug lasers and momentum-fuelled beetle acrobatics, you would get Beetleball. Twelve players at once charge around arenas built from cakes, sandcastles and dandelions, shoving multiple dungballs toward goals while teleporting between them as a Tiger Beetle, sniping out of the air as a Cyborg or building launchpads as a Fungus Beetle. The pitch is loud, the abilities are unhinged, and every match turns into a beautifully stupid highlight reel.

What the game actually feels like

Up to 12 players split into two teams push multiple dungballs into opposing goals, with merges creating a single Golden Dungball that rewards clever ball control and teamplay over solo heroics.

Each beetle class brings a wildly different toolkit: the Tiger Beetle blinks between loose balls, the Fungus Beetle grows mushroom launchpads, and the Cyborg Beetle picks airborne ladybugs out of the sky with a laser sniper, so team composition genuinely shapes your strategy.

Maps trade flat pitches for vertical playgrounds like sandcastles, dandelions, donuts and cakes, encouraging glide chains, headbutts and momentum tricks that reward practice without burying newcomers.

Ranked and unranked matchmaking sit alongside custom lobbies and alternate modes, and built-in proximity voice chat keeps the tone silly and communicative rather than silent and sweaty.

What early players are seeing

What is landing

  • Several long-time players describe the moment they first rolled a ball and immediately wanted more, calling Beetleball a masterclass in the niche of class-based beetle soccer and praising the accessible onboarding paired with a deep skill ceiling.
  • Reviewers repeatedly highlight the community as a standout, mentioning helpful Discord tech boards, creator-driven tournaments, and the feeling that even small contributions like helping design a map called Atlas are noticed and celebrated by the studio.
  • Multiple buyers coming from Rocket League say the movement scratches a similar competitive itch, while newcomers appreciate that base mechanics are easy to pick up in casual lobbies before diving into ranked or tech-heavy play.
  • Players consistently praise the launch value at $7.99, calling it a steal for the amount of content and noting that the passionate, responsive dev presence makes the package feel like it punches well above its price tag.

What still needs watching

  • Several launch-window reviews mention bugs and rough edges that the developer is actively patching, so expect some early jank and intermittent issues during your first sessions.
  • Networking relies on P2P hosting, which at least one player flagged as a downside compared with dedicated servers and can occasionally affect match quality depending on the host.

Is Beetleball worth buying now?

Current decision

Worth trying

With 251 reviews sitting at a 95% positive score, broadly enthusiastic write-ups about the class design, maps and movement, and a $7.99 price point, Beetleball offers a genuinely distinctive sports-action hook that is easy to recommend trying, especially with friends, even if you wait a short while for launch bugs to settle.

Who this is for

A good fit if you…

  • Friends looking for a chaotic online party game to run alongside their usual rotation
  • Rocket League and sports-game fans who want something weirder with a real skill ceiling
  • Indie curious players who enjoy class-based ability shooters and arena PvP
  • Controller players who want a couch-adjacent sports game, accepting partial controller support
  • Players who value tight, communicative communities and proximity voice chat

Wait if you…

  • You primarily play single-player or local-only campaigns, since Beetleball is built around online multiplayer and co-op
  • You need a verified Steam Deck experience, because official Deck compatibility is not listed
  • You are sensitive to P2P hosting and would prefer dedicated servers for competitive play

If Beetleball is not quite your game

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HELLDIVERS™ 2

$39.99
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.View on Steam ↗

Choose it ifPick HELLDIVERS 2 if you want high-stakes co-op shooter sessions with progression and a live war effort, and pick Beetleball if you want a breezier, cheaper class-based team game to drop into for quick sessions.

How it comparesOnline co-op teamplay with class-style roles HELLDIVERS 2 is a premium-priced live-service third-person shooter built around mission structure, extraction tension and large-scale community events, while Beetleball is a low-cost indie sports game where rounds are short, stakes are silly and the class fantasy is more playful than tactical. Beetleball's match flow is also faster and lighter than HELLDIVERS 2's coordinated combat loops.

Terraria Steam artwork

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Terraria

$9.99
Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. Four Pack also available!View on Steam ↗

Choose it ifPick Terraria if you want a deep single-player adventure you can chip away at alone, and pick Beetleball if you want a cheap, lively online party game to share with a group.

How it comparesIndie scope and price-to-content ratio Terraria is a sprawling solo-and-co-op sandbox built around digging, building and long progression across a 2D world, while Beetleball is a focused online multiplayer sports arena with short matches, class abilities and ranking. Terraria rewards hundreds of hours of solo exploration, whereas Beetleball rewards repeated teamplay sessions with friends.

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Rust

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The only aim in Rust is to survive. Everything wants you to die - the island’s wildlife, other inhabitants, the environment, and other survivors. Do whatever it takes to last another night.View on Steam ↗

Choose it ifPick Rust if you want a punishing long-term survival experience with high stakes, and pick Beetleball if you want a low-commitment online game you can enjoy in short bursts with friends.

How it comparesOnline multiplayer on user-hosted infrastructure Rust is a hardcore survival MMO where players fight over resources and bases on persistent servers, while Beetleball is a short-round sports arena using P2P-hosted matches with no base-building or long-term world persistence. Rust demands dozens of hours per wipe, whereas Beetleball is designed for casual and ranked drop-in play.

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