Rebel Wolves and Bandai Namco confirm the million-unit milestone

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Developer Rebel Wolves and publisher Bandai Namco announced on September 5, 2026, that The Blood of Dawnwalker had sold more than one million copies worldwide, roughly two to three days after the game's September 3 launch on PC, PlayStation 5 and Xbox Series X|S. Rebel Wolves posted a commemorative image and thank-you message on the official Dawnwalker account, writing: "Thank you for playing, sharing, supporting, and being part of the community!" The studios did not disclose a platform-by-platform breakdown or revenue figures, and the exact moment the threshold was crossed was not specified.

Launch footprint and Steam performance

The Blood of Dawnwalker launched on September 3 at a standard $69.99 price tag across PC, PlayStation 5 and Xbox Series X|S. On Steam, the action RPG topped the global top-seller chart in the days before release and recorded a peak concurrent player count between 64,438 and 65,433 according to SteamDB figures cited by Inven Global and Insider Gaming. Bandai Namco described the launch as among its biggest Steam debuts to date, with one industry tally placing concurrent players above 78,000.

Context behind the debut IP

The Blood of Dawnwalker is the first game from Rebel Wolves, a studio founded in 2022 and led by Konrad Tomaszkiewicz, former game director on The Witcher 3: Wild Hunt at CD Projekt Red. The open-world Unreal Engine 5 RPG is set in 14th-century Europe and follows Coen, a human by day and vampire by night, operating under a strict 30-day in-game clock. Reviewers including PC Gamer's Shaun Prescott awarded the game an 83%, praising its storytelling and combat while noting that the time mechanics felt softened compared with the studio's original vision.

Rough edges and early modding activity

The launch has been accompanied by reported performance issues on Steam Deck and other Windows handhelds, requiring compromises to remain playable. The game's most-downloaded Nexus Mods entry is said to disable the time limit entirely, a change that has drawn commentary about the design intent of the clock system. None of these issues has slowed early sales, and no platform breakdown or revenue figures have been disclosed.

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